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The Nobody Hole

The Nobody Hole is a narrative adventure game adapted from a long-running hip hop opera created by artist Roshmond “Sum” Patten. Players follow Pygmy Paul, a young artist who falls into a dreamlike underworld shaped by loss, ancestry, and imagination. Guided by original songs that actively drive the story, players use mystic “pens” to draw, explore, solve puzzles, and explore the laws of nature while restoring The Five Sacred Gardens within The Nobody Hole. Developed by Kizmet Experience Studio in collaboration with GRX Immersive Labs and Lightheaded Media, the project fuses music and myth, … interactive design and shamanic principles into a new path to playable storytelling.

Creator

Roshmond “Sum” Patten is a multidisciplinary artistic leader who, for over two decades, has worked at the crossroads of storytelling and emergent technology. Known variously as a wildly unpredictable hip-hop artist, an organizer, or an award-winning creative professional, his work straddles dimensions. In 2018, he founded Kizmet Experience Studio to synthesize his practice into a cohesive ecosystem.

A voting member of The Recording Academy, Sum’s work has appeared in Breaking Bad, Sons of Anarchy, Saints Row, and beyond. His 2024 LP House of the Red Solar Sky features Meshell N’Degeocello, Big Rube, and Tash of Tha Alkaholiks. As a writer and creative director, he helped shape modern social media discourse via Atlanta (FX), Wu-Tang An American Saga, and Apple TV+’s SILO (CLIO Award). From 2016–2020, he also worked on music discovery systems at Apple Music and Amazon Music, gaining early experience with training AI models.